前言及展示

在项目中需要根据传过来的数据画出流程图,采用了GOJS插件,功能很全面,可以根据自己的需要调整,不过建议简单的流程图还是自己手写一个组件,更加便于维护和变换。有一点需要注意的是,GOJS是需要收费的,有水印,虽然可以手动去掉,但是公司用的话还是需要买。GOJS的官网上有关于在VUE中应用GOJS的小例子:Minimal GoJS Sample in Vue.js。推荐看一下,可以解决大部分简单需求,这个例子可以满足你并行步骤数比较固定的二叉树画法的流程图。

\"\"

这是官网的例子,其中模块,线,箭头等画布元素都可以交互。
由于我的并行步骤数不固定,于是在图中加入了Group(组)。先展示一下成品:

\"\"

其中批次中可以包含多个项目,表示并行的步骤。

具体实现

分为两个文件:
diagram.vue && stepMap.vue
diagram.vue声明组件,stepMap引用

diagram.vue

基本声明:

< >
 import go from \'gojs\';
 let $ = go.Graph .make; // 后面很多用到该变量来初始化diagram
 export default{
  name: \'diagram\',
  props: [\'modelData\'], // accept model data as a parameter
  data() {
   return {
   diagram: null,
   }; 
  }, // provide access to the GoJS Diagram

初始化diagram:

mounted: function() {
  let self = this;
  let myDiagram =
   $(go.Diagram, this.$el,
   {
    \'initialContentAlignment\': go.Spot.Center,
    \'isEnabled\': false, // 是否可拖拽,默认为是
    // \'toolManager.mouseWheelBehavior\': go.ToolManager.WheelNone,
    \'allow \': false, 
    \'allowMove\': false,
    \'allowRe \': false, // 由于项目只想展示数据,我禁用了大部分图像交互操作,具体可参看官网API
    \'layout\': $(go.TreeLayout, {angle: 0, arrangement: go.TreeLayout.ArrangementHorizontal}),  // angle可控制图像展示方向
    \'undoManager.isEnabled\': true,
    // Model ChangedEvents get passed up to component users
    \'ChangedSelection\': function(e) {
     self.$emit(\'changed-selection\', e); 
    },
   });
   
  myDiagram.nodeTemplate = // 节点的初始化设置
   $(go.Node, \'Auto\',
   $(go.Shape, // 节点形状设置
   {
    fill: \'white\', strokeWidth: 1,
    portId: \'\', from able: true, to able: true, cursor: \'pointer\',
   },
    new go.Binding(\'fill\', \'\', this.nodeColorConverter)), // nodeColorConverter是我自定义函数,根据节点状态设置节点的背景颜色
   $(go.TextBlock, // 节点提示文字设置
    {margin: 16, editable: false},
    new go.Binding(\'text\').makeTwoWay())
   );

  myDiagram. Template =
   $(go. ,
   {re ableFrom: true, re ableTo: true},
   $(go.Shape, // 连线形状设置
   {strokeWidth: 2},
   new go.Binding(\'stroke\', \'\', this. ColorConverter)), // 连线的颜色设置
   $(go.Shape, // arrowhead
   {toArrow: \'Triangle\', stroke: null, scale: 1.5}, // 箭头设置
   new go.Binding(\'fill\', \'\', this. ColorConverter))
   );
  
  myDiagram.groupTemplate = // 分组的初始化
   $(go.Group, \'Auto\',
    { // define the group\'s internal layout
    layout: $(go.TreeLayout,
       {angle: 90, arrangement: go.TreeLayout.ArrangementVertical, isRealtime: false}),
    // the group begins unexpanded;
    // upon expansion, a Diagram Listener will generate contents for the group
    // when a group is expanded, if it contains no parts, generate a subGraph inside of it
    // subGraphExpandedChanged: function(group) {
    // if (group.memberParts.count === 0) {
    //  randomGroup(group.data.key);
    // }
    // },
    },
   $(go.Shape, \'Rectangle\',
    {fill: null, stroke: \'gray\', strokeWidth: 2}),
   $(go.Panel, \'Vertical\',
    {defaultAlignment: go.Spot.Left, margin: 4},
    $(go.Panel, \'Horizontal\',
    {defaultAlignment: go.Spot.Top},
    $(\'SubGraphExpanderButton\', {alignment: go.Spot.Top, margin: 5}),
    // the SubGraphExpanderButton is a panel that functions as a button to expand or collapse the subGraph
    $(go.TextBlock,
     {
     font: \'Bold 14px Sans-Serif\',
     margin: 10,
     },
     new go.Binding(\'text\', \'text\'))
    ),
   // create a placeholder to represent the area where the contents of the group are
    $(go.Placeholder,
    {padding: new go.Margin(0, 10)}),
   ) // end Vertical Panel
   ); // end Group

   // generate the initial model
  this.diagram = myDiagram;
  this.updateModel(this.modelData);

更新图中数据时需要的函数:

watch: {
  modelData: function(val) { 
   this.updateModel(val); 
  },
  },
  methods: {
  model: function() { 
   return this.diagram.model; 
  },
  updateModel: function(val) {
   // No GoJS transaction permitted when replacing Diagram.model.
   if (val instanceof go.Model) {
   this.diagram.model = val;
   } else {
   let m = new go.Graph sModel();
   if (val) {
    for (let p in val) {
    if (val[p]) {
     m[p] = val[p];
    }
    }
   }
   this.diagram.model = m;
   }
  },
  updateDiagramFromData: function() {
   this.diagram.startTransaction();
   // This is very general but very inefficient.
   // It would be better to modify the diagramData data by calling
   // Model.setDataProperty or Model.addNodeData, et al.
   this.diagram.updateAllRelationshipsFromData();
   this.diagram.updateAllTargetBindings();
   this.diagram.commitTransaction(\'updated\');
  },
  },
 };
</ >

声明后在stepMap调用,比较重要的是这两个方法:

updateDiagramFromData: function() {
   this.$refs.diag.updateDiagramFromData(); // 数据变化时调用组件中的更新方法
  },
changedSelection: function(e) {
   let node = e.diagram.selection.first();
   if (node instanceof go.Node) {
   this.currentNode = node;
   this.currentNodeText = node.data.text;
   this.selectNode(node.data);
   } else {
   this.currentNode = null;
   this.currentNodeText = \'\';
   }
  },

最后,将需要展示的数据转化为需要的格式就可以啦。

流程图所需格式如下:

无分组:
 \"nodeDataArray\": [ 
{\"key\":1, \"text\":\"Alpha\", \"color\":\"lightblue\"},
{\"key\":2, \"text\":\"Beta\", \"color\":\"orange\"},
{\"key\":3, \"text\":\"Gamma\", \"color\":\"lightgreen\"},
{\"key\":4, \"text\":\"Delta\", \"color\":\"pink\"}
 ]
 \" DataArray\": [ 
{\"from\":1, \"to\":2},
{\"from\":1, \"to\":3},
{\"from\":3, \"to\":4}
 ]
有分组:
 var nodeDataArray = [
 { key: \"Alpha\" },
 { key: \"Beta\", group: \"Omega\" },
 { key: \"Gamma\", group: \"Omega\" },
 { key: \"Omega\", isGroup: true }, 
 { key: \"Delta\" }
 ];
 var  DataArray = [
 { from: \"Alpha\", to: \"Beta\" }, 
 { from: \"Beta\", to: \"Gamma\" }, 
 { from: \"Omega\", to: \"Delta\" } 
 ];

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

收藏 打印