在使用线程池的时候,需要指定BlockingQueue 常用的一般有ArrayBlockingQueue和 edBlockingQueue
有一天被问到有什么区别没回答上来,因此从代码的层面解析一下
1 ArrayBlockingQueue
顾名思义,就是用Array来实现的queue Blockqing 则说明是线程安全的
public class ArrayBlockingQueue<E> extends AbstractQueue<E> implements BlockingQueue<E>, Serializable { private static final long serialVersionUID = -817911632652898426L; final [] items; int takeIndex; int putIndex; int count; final ReentrantLock lock; private final Condition notEmpty; private final Condition notFull;}items 存储数据的数组
takeIndex 取数据时数组的下标
putIndex 放数据时的下标
count 数据的数量
lock 使用ReentrantLock 来保证线程安全
notEmpty 非空信号量,用来进行取数据时的信号量
notFull 非满信号量,在写数据时数据满时的等待信号量
1 构造函数
public ArrayBlockingQueue(int capacity) { this(capacity, false); } public ArrayBlockingQueue(int capacity, boolean fair) { if (capacity <= 0) throw new IllegalArgumentException(); this.items = new [capacity];//指定数组大小 lock = new ReentrantLock(fair); //根据参数确定lock是否为公平锁,默认为false notEmpty = lock.newCondition(); //新建两个lock的信号量 notFull = lock.newCondition(); }2 写数据
研究代码发现 put add offer三个方法都调用了enqueue方法,ArrayBlockingQueue 将对数组的实际操作在jdk8抽象了出来,相对于jdk7进行了一定优化
/** * Inserts element at current put position, advances, and signals. * Call only when holding lock. */ //该方法只有在对象获取到锁之后才能调用 private void enqueue(E x) { // assert lock.getHoldCount() == 1; // assert items[putIndex] == null; final [] items = this.items; //获取数组对象 items[putIndex] = x; //putIndex 默认值为0 if (++putIndex == items.length) //在putIndex到达数组尾部时,重新指向数组第一个位置 putIndex = 0; count++; //数组元素+1 notEmpty.signal(); //非空信号发送 }(1) offer
offer方法 尝试插入数据,在数组满时返回false,正常插入 返回true
public boolean offer(E e) { checkNotNull(e); //校验数据是否为null final ReentrantLock lock = this.lock; //获取对象锁 lock.lock(); //对当前对象加锁 try { if (count == items.length) //如果数组满,返回false return false; else { enqueue(e); //数组没满,插入数据,返回true return true; } } finally { lock.unlock(); //释放锁 } }(2) add
ArrayBlockingQueue 调用了父类AbstractQueue的add方法,
在插入成功时返回true,在插入失败(数组满)时,抛出异常
AbstractQueue 的add方法调用了offer()方法,所以add是offer的功能升级版
public boolean add(E e) { if (offer(e)) return true; else throw new IllegalStateException("Queue full"); }(3) put
put方法 在进行数据插入时,会尝试获取锁并相应异常,同时,在数组满时,会一致等待,直到数组有了空闲空间
public void put(E e) throws InterruptedException { checkNotNull(e); final ReentrantLock lock = this.lock; lock.lockInterruptibly();//尝试获取锁并相应异常 try { while (count == items.length) //数组满, notFull.await(); //等待非满信号 enqueue(e); } finally { lock.unlock(); //在数据正常插入或者其他线程抛出异常后,解锁 } }(4) offer(E e, long timeout, TimeUnit unit)
ArrayBlockingQueue 还提供了一种超时配置的方法,在数组数据满超过timeout后返回fasle
public boolean offer(E e, long timeout, TimeUnit unit) throws InterruptedException { checkNotNull(e); long nanos = unit.toNanos(timeout); final ReentrantLock lock = this.lock; lock.lockInterruptibly(); try { while (count == items.length) { if (nanos <= 0) return false; nanos = notFull.awaitNanos(nanos); //condition超时后 返回-1 } enqueue(e); return true; } finally { lock.unlock(); } }3 取数据
和写数据一样,取数据jdk8也进行了一定优化 统一调用dequeue方法
private E dequeue() { // assert lock.getHoldCount() == 1; // assert items[takeIndex] != null; final [] items = this.items; @SuppressWarnings("unchecked") E x = (E) items[takeIndex]; //获取最老数据 items[takeIndex] = null; //最老数据位置置空 if (++takeIndex == items.length) //下标到达最后 置零 takeIndex = 0; count--; if (itrs != null) //itrl目前没看到初始化的位置 ,暂时不清楚有什么用 itrs.elementDequeued(); notFull.signal(); return x; }(1) poll(E e, long timeout, TimeUnit unit)
很简单 列表为空返回null否则放回对应数据
public E poll() { final ReentrantLock lock = this.lock; lock.lock(); //加锁 try { return (count == 0) ? null : dequeue(); //列表为空返回null否则放回对应数据 } finally { lock.unlock(); //解锁 } }(2) take(E e, long timeout, TimeUnit unit)
尝试加锁,在数组为空时一直等待,直到有新数据或者被外部中断
public E take() throws InterruptedException { final ReentrantLock lock = this.lock; lock.lockInterruptibly(); try { while (count == 0) notEmpty.await(); return dequeue(); } finally { lock.unlock(); } }(3) peek(E e, long timeout, TimeUnit unit)
返回最老数据,但是不弹出数据,仅获取数据。在数组为空时返回null
因此一条数据可以重复peek多次
public E peek() { final ReentrantLock lock = this.lock; lock.lock(); try { return itemAt(takeIndex); // null when queue is empty } finally { lock.unlock(); } } final E itemAt(int i) { return (E) items[i]; }(4) poll(long timeout, TimeUnit unit)(E e, long timeout, TimeUnit unit)
也提供了等待超过timeout 返回null的poll方法
public E poll(long timeout, TimeUnit unit) throws InterruptedException { long nanos = unit.toNanos(timeout); final ReentrantLock lock = this.lock; lock.lockInterruptibly(); try { while (count == 0) { if (nanos <= 0) return null; nanos = notEmpty.awaitNanos(nanos); //如果超时awaitNanos 返回-1 ,最后返回null } return dequeue(); } finally { lock.unlock(); } }2 edBlockingQueue
顾名思义,就是使用链表来存储的线程安全的队列
public class edBlockingQueue<E> extends AbstractQueue<E> implements BlockingQueue<E>, Serializable { private static final long serialVersionUID = -6903933977591709194L; private final int capacity; private final AtomicInteger count; transient edBlockingQueue.Node<E> head; private transient edBlockingQueue.Node<E> last; private final ReentrantLock takeLock; private final Condition notEmpty; private final ReentrantLock putLock; private final Condition notFull;}capacity 链表的最大长度,默认为Integer.MAX_VALUE
count 元素数量
head 头节点
last 尾节点
takeLock 取数据锁
notEmpty 非空信号量
putLock 写数据锁
notFull 非满信号量
edBlockingQueue 采用了读写锁分离,因此在短时间内产生大量读写操作时,
比arrayBlockingQueue性能更加优秀
1 构造函数
public edBlockingQueue() { this(Integer.MAX_VALUE); } public edBlockingQueue(int capacity) { if (capacity <= 0) throw new IllegalArgumentException(); this.capacity = capacity; //设置最大长度 last = head = new Node<E>(null); // }2写数据
edBlockingQueue同样提供了三个函数 put offer add
同样提供了enqueue方法,该方法仅在获取到putLock 后执行
private void enqueue(Node<E> node) { // assert putLock.isHeldByCurrentThread(); // assert last.next == null; last = last.next = node; //在尾节点添加数据 }(1) offer(E e)
public boolean offer(E e) { if (e == null) throw new NullPointerException(); final AtomicInteger count = this.count; //获取元素数量 if (count.get() == capacity) //如果链表长度到达上限,返回null return false; int c = -1; Node<E> node = new Node<E>(e); //创建新节点 final ReentrantLock putLock = this.putLock; putLock.lock(); //写锁加锁 try { if (count.get() < capacity) { //如果没有到达链表上限 enqueue(node); //新增节点 c = count.getAndIncrement(); //获取元素数量并将count+1(c=count,count++), //读写锁分离,链表数量可能有减少 if (c + 1 < capacity) //如果链表数量没有达到上限,非满信号量通知 notFull.signal(); } } finally { putLock.unlock(); //解锁 } if (c == 0) //如果链表原来的数量为0 signalNotEmpty(); //非空信号量通知 return c >= 0; //返回插入结果 成功返回true,失败返回fasle } private void signalNotEmpty() { final ReentrantLock takeLock = this.takeLock; //获取读锁 takeLock.lock(); //读锁加锁,防止数据被读取 try { notEmpty.signal(); //非空信号量通知 } finally { takeLock.unlock(); //读锁解锁 } }(2) add(E e)
和ArrayBlockingQueue一样,直接调用offer方法,在新增成功后返回true,在新增失败后直接抛出异常
(3) put(E e)
put操作 和offer操作基本一致,只不过在链表满时进行等待,知道链表节点减少
public void put(E e) throws InterruptedException { if (e == null) throw new NullPointerException(); int c = -1; Node<E> node = new Node<E>(e); final ReentrantLock putLock = this.putLock; //获取写锁 final AtomicInteger count = this.count; putLock.lockInterruptibly(); //对写锁加锁并相应异常 try { while (count.get() == capacity) { //如果节点数量到达上限 notFull.await(); //等待非满信号量的通知 } enqueue(node); //在数据被弹出后,插入新节点 c = count.getAndIncrement(); if (c + 1 < capacity) notFull.signal(); } finally { putLock.unlock(); //释放写锁 } if (c == 0) signalNotEmpty(); }(4) offer(E e, long timeout, TimeUnit unit)
和ArrayBlockingQueue一样,如果链表ch长度到达上限,就等待timeout ,超时后直接返回fasle
3 读取数据
上dequeue
private E dequeue() { // assert takeLock.isHeldByCurrentThread(); // assert head.item == null; Node<E> h = head; // 获取头节点 Node<E> first = h.next; //first设置为新的头节点 h.next = h; // help GC //需要移除的节点next指向自己帮助gc head = first; //head 置为新的头节点 E x = first.item; //获取返回值得item first.item = null; //first item设置为null return x; //返回item }(1) poll(E e, long timeout, TimeUnit unit)
public E poll() { final AtomicInteger count = this.count; //获取数量 if (count.get() == 0) //如果链表节点数量为空 返回null return null; E x = null; int c = -1; final ReentrantLock takeLock = this.takeLock; //获取读锁并加锁 takeLock.lock(); try { if (count.get() > 0) { x = dequeue(); //获取数据 c = count.getAndDecrement(); //数量-1 if (c > 1) //剩余节点>1 notEmpty.signal(); //非空信号通知 } } finally { takeLock.unlock(); //读锁解锁 } if (c == capacity) //可能有线程在等在非满信号,-1前数量=限定长度 signalNotFull(); return x; } private void signalNotFull() { final ReentrantLock putLock = this.putLock; //获取写锁并加锁 putLock.lock(); try { notFull.signal(); //非满信号通知 } finally { putLock.unlock(); //写锁解锁 } }(2) peek(E e)
存在返回数据,不存在返回null,链表节点不便,仅获取数据
public E peek() { if (count.get() == 0) return null; final ReentrantLock takeLock = this.takeLock; takeLock.lock(); try { Node<E> first = head.next; if (first == null) return null; else return first.item; } finally { takeLock.unlock(); } }(3) take(E e)
链表到达最大长度。等待,可以被异常中断
public E take() throws InterruptedException { E x; int c = -1; final AtomicInteger count = this.count; final ReentrantLock takeLock = this.takeLock; takeLock.lockInterruptibly(); try { while (count.get() == 0) { notEmpty.await(); } x = dequeue(); c = count.getAndDecrement(); if (c > 1) notEmpty.signal(); } finally { takeLock.unlock(); } if (c == capacity) signalNotFull(); return x; }(4) poll(long timeout, TimeUnit unit)
等待超过timeout 返回null
3 两者的区别
1 ed读写锁分离,在短时间内发生大量读写交替操作时性能高
2 Array在读写操作时不需要维护额外节点,空间较少
3 Array使用int count ed使用AtomicInteger ,
因此:Array使用唯一Lock来保证count强一致性, ed使用Atomic来保证count的准确性
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